Equestriworlds 3.0 was brought on for one of our biggest updates ever. This update was our most realistic and interactive update. In addition to our realistic aspects, this also brought on our custom barn/plot plugin which allowed us to customize everything from the flags, to the barn shop to make purchases on a plot. Equestriworlds 3.0 can be broken up into a few categories.
- Custom Barn/Plots
- Veterinary Care/Vaccinations
- Feeding/Watering (Health and Hydration)
- Mucking Stalls
- Basic Horse Breeds
- Basic Horse Ages
- Basic Horse Breeding Cycle/Mare Heat Cycle
All of these categories will be broken down with the basics of how it works below:
Each plot is a 250x250 area for you to build your dream barn. One plot costs$50,000. Before building, you must purchase what you want to buy with /b shop. The barn shop contains all buildable things from stalls to houses. Custom arena size selection is an easy to use feature that allows any size four-corner arena. Circular or oval arenas must be calculated by the largest dimension.
There are multiple permission ranks that you can allow your friends or other players to be based on what they should have permission to use on your plot.
- Friend: Allows Friend to ride, use all useable blocks/items, and build only when the plot owner is online.
-Trustee: Allows all of the above, and can also build at any time.
- Admin: Allows all of the above, as well as making any purchases on the plot, adding and removing any other people to the plot, and adding flags to the plot. Be careful who you allow as an Admin.
Barn flags only consisted of the following: useblock and placeblock. A public flag asks for the items you want guests to be able to use.
Usage: /b flag add useblock [tab to see list of available blocks]
After this flag is added, any guest can use the blocks you allow.
Or, if you want to allow guests to break and place blocks, use /b flag add placeblock [tab to see list of available blocks]
Barns also allow the plot owners to ban and unban guests from their plots. A player banned from a plot cannot visit or enter your plot.
See what is purchased on your plot with /b see. And see the worth of your barn, added players, and the plot number with /b info.
All horses should have vaccinations. Vaccinations last 30-35 days. Some vaccinations however, aren't strong enough to resist a contagious horse (EHV, Strangles).
A healthy horse will display good symptoms on /h symptoms. When a horse is ill, he or she will display symptoms of the ailment it has. For example, a cut will have the symptoms of pain, bleeding, or swelling. You may want to contact a vet to make sure, and to ask how you should treat it.
Veterinarians can run tests to confirm an illness. Tests can be run on almost all illnesses except for visual ailments (cuts, thrush). Tests can be taken with samples of skin, feces, blood, urine, fur/coat, nasal swab, saliva, and and X-Ray and Ultrasound can be performed on the horse. After a minute wait, the vet will receive results of the test which can be given to the owner.
After tests are given, your vet will provide a perscription that you can pick up at the pharmacy and how to care for the illness the next couple days.
Vets can also perform surgery on a few ailments such as: a bone chip, broken cannon bone, a botulism procedure, and a castration procedure. Each surgery is a GUI multiple choice "test" to test the vets ability to perform a surgery. In each surgery there is often one wrong answer that could be fatal to the horse. It's important that the vet recognizes this choice and remembers that it could be a fatal mistake.
See "Horse Care
Grooming is a huge part of horse care, a horse deprived of grooming can often get mange and thrush.
See "Feeding Information
Horses need food and water to stay healthy and hydrated! Buy your feed at Kellour Co!
The most famous part of owning a horse is mucking stalls. Horses poop and pee daily when standing on shavings. Clean their stalls when they get dirty! You can order bags or loads of shavings at Kellour Co. There are different color pitchforks, each of them have a different damage value, the blue pitchfork lasts the longest!
Basic Horse Breeds:
All horses have a breed, when joining back on to 3.0 your horse will have a line of text in /h info that says "Choose Breed". At the bottom of the /h info chat, there's a clickable text line that says [Choose Breed]. This allows you to pick the breed you want the horse to be.
If you do not pick the horses breed it will not have a real breed. It will say a breed, but it is not the real one until you pick it.
Basic Horse Ages
There are 4 age groups in 3.0. Colt/Filly, Yearling, Adolescent, and Adult. Colts and Fillies need to stay with their birth mother until the yearling age. If they get separated, the foal will not eat from a different mare.
A yearling is able to eat the Foal-Mix feed from the feed bowl and should be separated from its dam. If necessary, it can eat other feeds from your hand.
An adolescent is an adult size horse and can be ridden. An adolescent cannot breed, and will eat like an adult horse.
An adult can be ridden and breed and will consume the regular amount of feed.
Basic Horse Breeding/Heat Cycle
Stallions have a cool down of 2 days after breeding to a mare.
Mares go into a heat cycle about every two weeks, each cycle lasting between 1 and 3 days. When a mare is in heat, she will produce more urine, and show symptoms or being in heat. She will also start following stallions. This is when she can be bred.
After she gives birth, there is about an 85% chance she'll go into an after birth heat cycle, this is best for broodmares.
Mare-Care helps increase the chances of an after-birth heat cycle, and also helps produce a better foal.
Overweight mares (Above a body score of 7) have a small chance of having a miscarriage.
Underweight mares (Below a body score of 4) have a small chance of having a foal prematurely. Premature foals have a small chance of death during birth.